![]() ![]() ![]() The Game Boy Advance was an impressive handheld for its time and delivered several games that boasted respectable ports of SNES games or original games that replicated the SNES feel, so Mortal Kombat Advance seemed like it would be a no brainer, especially for the price. To continue with the copy of copy analogy, Mortal Kombat Advance is the equivalent of reaching this level of replication.Īt its initial release the appeal of digitized humans ripping each other’s body parts off was starting to get stale while more attention was going to arcade fighters that had 3D rendered pugilists, but Mortal Kombat 3 did achieve a high level of popularity and was a solid game in its own right. In many cases the final product is still something that has some merit to it, granted how much varies on a case by case basis. When these games get further broken down, it’s like the copy of a copy phenomenon, where there is further degradation. Converting a game designed for a coin operated arcade cabinet or the ridiculously expensive Neo Geo system is not going to be as glorious when it finds itself on an SNES or Genesis. It’s commonly accepted that certain concessions need to be made when a game is ported to less powerful hardware. This is a case where checking the Metacritic scores before purchase would have been wise.įor a game that had a sticker price of $3.99, I think I overpaid five bucks more than it was worth. Since its acquisition, Mortal Kombat Advance was sitting in the stack with the other games, waiting until I needed a game to write about for this column and since I have been on a fighting game kick lately now seemed like as good a time as any to give this one a go. Due to personally preferring Mortal Kombat II to Mortal Kombat 3, Mortal Kombat Advance never seemed like a must-have title, but four bucks is hard to say no to. ![]() Quite a while ago I went bargain bin pillaging at a mom and pop used game store and alongside random titles I would never normally play I encountered a familiar name: Mortal Kombat Advance. Once upon a time I was a huge fan of the genre, but not surprisingly became burnt out and bored of fighters due to obsessively playing a few of them. In a world where high resolutions and teraflops reign supreme, we take a look at a portable relic every month and reflect on what makes it memorable.Įven though the year has barely started, Street Fighter V: Arcade Edition and Dragon Ball FighterZ have already cemented 2018 as being a good year for fighting fans. Whether it’s the ability to play anywhere, multitask or hold an entire console in your hands, it’s a special experience consoles have never replicated. Handheld gaming is more than a compromise of power and portability. ![]()
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